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16/ The Incubator - A gigantic alien spaceship is racing across the galaxy; it isn’t slowing down and it won’t respond to any calls: what’s Jet and the crew to do before an accident happens? Get aboard, but where is everybody: asleep? And where have all the rocks littering the floors come from? Maybe the answer is to find out what’s prowling around the dark and silent passageways before it finds them.
17/ Nightmare Museum -Jet and Selian take time out to lean about natural history and realises they’ve been so focused on the Swamp Monster that Jets forgotten to watch out for his other nemesis.
18/ The Lost Platoon - After being delayed in the museum Jet and Selian arrive on the alien spaceship to find it abandoned.
19/ The Moons of Koo - All the crew have to do is transfer some workers to a mining camp, but nobody warned them about iron rain or the Strangelets; and only about one of the contracts.
20/ Mushrooms and Spiders - Verdant; it was meant to be a cornucopia of protein, but it turned out to be a disaster in fungi. Now the Three Galaxies Insurance Alliance have to pay up big, unless Jet and the crew can get evidence that the G.P.Org had voided the policy, but first they have to escape the planet without being eaten; avoid the spiders, and try not to be fried by radiation.