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Late at night, while the city sleeps, and the sidewalks are quiet, a man by the name of Mantis Shed walks with his eyes closed. Visions appear and he engages them, becoming one with fantastic worlds, battling mighty warriors, conquering fantastic realms. Mantis chooses when to come and go. It’s the perfect escape from a boring world. Then, when visions begin to trap him, losing is no longer an option and winning is a matter of life and death.
In this second installment of the series, Mantis finds himself in a coma. Meanwhile, a wicked spirit in human forms treks across the country en route to kill him. Without a body to fight with, Mantis must find a way to ward off the evil intruder or die motionlessly.
Mantis Shed finds himself trapped in various dream worlds again. But this time, he’s taking a friend with him. They’re chasing what appears to be a cowgirl with lightning fast hands. He’s not sure what they’ll do when they catch her, or if they survive long enough to do that in these strange places designed to trap and kill.