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King Arthur was fatally wounded by Sir Mordred in the final battle as recorded in the Arthurian legends – and many wondered if this would spell the demise of Bretunia. But the ‘Prophecy of the Stones’ maintained that there will be one who would use an artifact left behind by the purest of the Knights of the Round Table, Sir Galahad, and turn the tides of darkness.The Dragon Queen Morgana however, was not going to let that happen. As she unleashed her minions against the new King Constantine, total anarchy seemed imminent. From deep within the deserts of Talmissra, a quest was secretly underway. The imprisoned Archmage Merlin had recruited a band of young heroes to save Camelot. In this book, you will travel alongside the Heroes of Camelot to retrieve the Shard of Galahad, the final piece to the ‘Armor of Light’ in the Forbidden Planes.Join the adventure and step forth into the ‘Swamp of Nightwatch’ where it will take more than just heroic feats to find the Shard. Journey to the Night’s Pentagram, and uncover the mysteries of the Prophecy and the Shard. Bretunia awaits…