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The physical scale model is often cited as an important tool of communication for architecture students and practitioners alike. Although the proliferation of CAD programmes has enabled the creation of increasingly complex computer models and virtual environments, there is also a growing need to address the three-dimensional qualities of architecture that may be lost when using such media. This book focuses on the inspiring possibilities for modelling the built environment with all the different media and techniques that are available. Through description of the use of different models in different contexts, the book provides a guide to how and why models are used, in addition to what they are used for, and, furthermore, how they relate to architecture education. Following a brief introduction, the book is divided into three sections -Media, Types and Applications. The book is illustrated with photographs of models, accompanying commentaries, and instructions on the various techniques associated with modelmaking.