FRETE GRÁTIS para o Sul e Sudeste nas compras acima de R$ 89,00; para o Centro-Oeste e Nordeste, nas compras acima de R$ 109,00; e, para o Norte, nas compras acima de R$ 139,00 - Confira o regulamento
Video games are not a revolution in art history, but an 'evolution'. Whether the medium is paper or canvas, the artist's challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. 'Drawing Basics and Video Game Art' examines the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Chris Solarski aims to give readers a comprehensive introduction to basic and advanced drawing and design skills - light, value, color, anatomy, concept development - as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like 'BioShock', 'Journey', the 'Mario' series, and 'Portal 2', to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression.