This book provides a process to take an independent game project from start to finish. The authors cover the areas that the developer must work with, presenting instructions and checklists to get the work done. The final section of the book offers studies from real indy games that have been developed and launched, and show how the principles outlined in the book can be applied to real world products.
Detalhes do Produto
Subtítulo: CREATING INDEPENDENT SERIOUS GAMES AND SIMULATIONS