Design sketching is much like what it sounds like; putting pencil to paper as a first step to design of any interactive technology - website, software application, or mobile devices. Buxton's book gives the compelling argument as to why sketching is an integral part of the design process, and then provides a series of methodologies for practitioners, researchers, and students. Buxton is now back with a how-to-sketch workbook that applies the methodologies in his book in a simple, straight forward manner. The book can be used as a complement to any book on UX design. It is designed for a 12 week course, but the exercises can be used as stand-alone modules for trainings and for practitioners who want to hone their skills. Its low price ensures it will not compete with, but will complement related texts. This is a contribution to the field by one of the most well known names in the field.